Cast an Up Vote for SXSW Panel: Curriculum Influence on Education App Development

One of the two authors behind this panel proposal for SXSW is the talented Dr. Justin Olmanson, a post-doctoral fellow at the University of Illinois at Urbana-Champaign’s College of Education and a colleague working in the research group of Dr. Bill Cope. The other author is Rob Scordino of UT Austin, a doctoral fellow specializing in instructional technology. Their panel proposes to discuss how curriculum for the REAL rather than the imagined IDEAL classroom does and should impact apps for ed.

Sign up for an account to cast your up vote, to get this panel on the schedule. See the short video: “Caught in the Tractor Beam” and cast your vote here. – Kelly Searsmith


When designing an educational app you often spend significant amounts of time developing the app’s instructional approach, but how much time do you spend thinking about curriculum?

This presentation unpacks the influence curriculum has on educational app designers. We begin with a brief history curriculum through the ages before describing the dominant, often implicit approaches to curriculum held today. Next we outline how curricular orientations and decisions, standardization, and the realities of the classroom have a cascade effect on the entire design process, from pedagogy and learning theory to educational context and technology. Finally, we describe our experience iteratively designing a web-based writing application while simultaneously implementing it within an elementary classroom.

Questions Answered

How are curriculum, learning theory, pedagogy, educational context, technology, and development related?
How does curriculum influence the others?
How can knowing this improve my educational application development process?